How to make a custom ALLIED scope

 

Tools required:

1. Image editor like paint shop pro or Adobe photoshop (I will be using paint shop pro)

2. Zipping program (I prefer winzip)

3. Pakscape (for packing into pk3 file extension)

 

 

Time required varies depending on user’s ability and the depth of detail you are wanting.

 

 

 

Ok let’s start

 

We are going to make a scope from scratch I mean not using the game file for the basis. The first thing I do is open a new file in my paint shop (witch from now on I will simply call psp).We want it to be 256 x 256 with a transparent background.

 

New Image

We want to fill our blank image with black so we will use the flood fill tool that is represented with an icon that looks like a tilted pain can. Then move your mouse over the image and click it should turn it black….notice in the pic that I have my color palette selected to black.

 

Click on the icon for preset shapes on mine it is on the left hand side at bottom it is represented by a blue square and a red circle

 

After selecting that you need to got to your tool options drop down menu …..

 

And select the ellipse circle with the options antialias and create as vector selected. Then look on the right side of your screen at your color pallet you want it to be black with only the top selection selected

 

 

The first thing we need to do is to make the scope ring (outer edge of scope so it looks like you are really looking through a scope).

Start by placing your mouse at the very bottom right hand corner of the new image and click the mouse now while holding the mouse you will drag the

Circle till all 4 edges meet the edges of your image. (You want to try to get all sides the same)

 

 

 

Now when you release the mouse button it will look like your circle has disappeared but it didn’t; now you will see like a four sided square image with a little

Box in the center ……….

 

 

now place your mouse in the center most little box you will see your mouse change into 4 arrows then click and hold now drag your circle back to the bottom right

Hand corner and release

 

 

Now we have the circle centered but we need to make it larger. When making an allied scope like we are doing here the game uses the zoomoverlay file

witch is a quarter of a full circle so that means the game will take this one file and make four from it therefore making a full circle, but all we need to do is make a quarter so now I will grab with my mouse the top left little square box and drag it to the top left hand corner. Once I get it there then I will release it then go back to the center square and drag it again to the lower right hand corner to center it again. I will repeat these steps till I get the circle big enough.

 

 

THIS IS THE SIZE WE WANT!!!!!!!!

 

OK now listen up and stay with me because now we have to do some steps that are a little repetative, but must be followed once you get your circle looking like

The one above we will go to the top of your toolbar and under selections we will select, select none

 

Now your image will look just plain black like it did when we started don’t worry your circle is still there, after you have selected the select none we want to select

the magic wand tool and it is represented by a magic wand, then look at your tool palette and make sure the settings are the same as mine.

 

Settings

 

We want to move our mouse over to the outside of were our circle was at and click it on the black you will then see the out side shape of your circle

 

Here is where we click

 

This is what you will see

 

Now go to the top again and find the layer palette when you move your mouse over it, it will drop down you will see that you have 2 layers, layer2 will be highlighted

We want to change that to layer1 do so simply by clicking on layer 1

THE LAYER SELECTION

 

After you have selected the correct layer we will go to the top toolbar and select Edit, then from the dropdown we will select Clear.

Pull down menu

 

Your Image should now look like this if it was done correctly………

Image after selecting clear

 

Great now as you can see we now have the outer edge of our circle completed….

After we have cleared out the outer edge you will see your line still flashing so now go back to selection and once again select none the line will then be gone.

What we need to do now is make a inner circle, doing that we will repeat the above steps by selecting our preset shapes. When we draw this circle what we want to do is make it to where it is the same shape as the outer circle but just a little smaller. Make the circle by following the same steps as above it should look like this when completed

Inner circle

 

Again after completing this step go to selection, and select none. Then go to layer palette and select layer 3 (now there is 3) now go back to your magic wand and then we will click on our image but this time on the inside of our circle. When you have done that now the inside of the circle will begin to flash.

Where to click

 

Flash

 

OK now go to your layer palette and select layer 1 ,once again .Then back up to Edit and from pull down we select clear, and then back to selection and once again

Choose select none. Your image will now look like this

 

 

 

   Very good now we have a scope ring made. What we will do here is try to make the ring look somewhat like a real scope ring would look like. I prefer to use advanced plug-ins for this option but since I am assuming this tutorial is for beginners we will use what is available in the standard psp version.

 

Go over to your layer palette and make sure that layer 1 is selected after that choose magic wand and place your mouse directly over the black circle and click,

When doing that the entire black section will be highlighted and look like this

 

Highlighted selection

 

 

Now go to the top and choose Effects from that we want to choose Enhance Photo, and then manual color correction. The color I will be selecting is of personal

Taste and also it will show up better for visual purpose. I chose to use metals and then pewter. Notice I have the 2 check boxes unchecked. Once you have selected the color you want click Ok.

 

Effects, Enhance Photo, Manual

Manual color selection window

 

You will then return back to your image with the ring still flashing but now it is the color that you have chose previous. Now we are moving along……

New color

 

   What we will now do is make it look like it is beveled or more rounded  like a real scope ring would appear.

Ok your new colored ring should still be flashing so now we go to the tool bar and select Effects, then 3D Effects, and Inner bevel. Here you can do some experminting with the bevel types and light color to get the look that you like or you can use my settings that you can see in the pic. After getting the bevel you like click ok  Now your image will still be flashing but it will now have the beveled look. Then go back to selections and select none.

 

 

Effects, then 3D Effects, and Inner bevel

The bevel selection

 

Finished bevel selection

 

    Well as you can see we are moving along nicely…… Now what we want to do is to fill the out side of our circle black .

To do this  go to layer palette and select Layer 1 then over to your magic wand after selecting it move your mouse back over to the outside of your circle and click.

The out side of the image and your circle will start to flash….Then we want to select the Flood fill tool and move the mouse somewhere inside the flashing selection and click once. This will fill the outer circle with black. Once you have that done go back to selections and select none.

Flashing selection

 

Filled selection

 

 

     Wow look at that will ya almost there. We now need a center dot and some lines to help us line the shot up. This is where you can be very creative depending on your taste and such. I will make some basic lines with a green center dot.

First let start by selecting the paint brush tool, it is represented with a paint brush. Now we want to set the size and color of the brush. To do this we will first select the size. Go to your tool options and from the drop down you want to select the following: shape = round, size = 1, hardness = 100, opacity = 100, step = 25, and

Density = 100. Now we want to change the color of the brush to a bright green we do this by putting the mouse over the black box in our color palette then clicking once, this will bring up a color selection wheel click on the ring for green and then click inside the box for the desired shade of green, then click ok. You should notice that the black box now turned green that is what we want.

 

Paint brush tool

 

Size and shape

 

Were to click to change color

 

Changing the color

 

Green is now selected

 

Ok now we must find were the center is…….it is at 255 x 255 to find this there is a ruler at bottom that tells you were you are at.. look at pic………….Now put your mouse over the image and move it around you will notice the numbers will be changing we want the to be

255 x 255 once you have reached those click once now we have a green center dot…(FOR THIS YOU MIGHT WANT TO GO TO VIEW AND THEN ZOOM BY 1 THIS WILL MAKE THE IMAGE LARGER AND EASIER TO SEE THE DOT)

This is the ruler look at cursor at bottom left

 

ZOOM BY 1

 

 

  Ok we now have a center dot!!!!!! Now for the vertical and horizontal lines………

Change your color now back to black or any color you like and, start drawing a line from out side in on bottom making sure that one number on the ruler stays at 255

I went from 39 x 255 to 239 x 255 then repeat that same step going from top to bottom …….(UNLESS YOU HAVE A REAL SMOOTH MOUSE YOU WILL WANT TO DO THAT IN LITTLE INCEMENTS SO IF YOU GO OUT OF LINE YOU WILL NOT HAVE TO START OVER, THAT GETS TO BE A REAL PAIN IN THE BUTT!!!!)

 

39 X 255 239 X 255 BOTTOM

 

39 X 255 239 X 255 TOP

 

 

   Well hell yes !!!!!!!! look there you now have a scope, but were still not done. Now we have to make a mask of the center so the game can see through it otherwise it will show up white in game and you won’t get to kill no one…….

To create masks simply go to the top toolbar and select mask, then from the pulldown select new, and then from image. A new box will appear and select only source opacity then click ok…..now go back to top and under mask click view mask you will now notice the inside of the circle turned red! That means that the red will now be transparent in game!!!!! Now go back to top and under mask now click save to alpha channel a new box will appear click ok then click ok once again..

Now it is saved as an alpha image.

Mask selection

 

SOURCE OPACITY

 

View mask

 

Mask view

 

Save to alpha

Click ok

 

Click ok again

 

 

WELL OK, NOW YOU GO TO TOP AND UNDER FILE CLICK SAVE AS WE WANT TO SAVE IT AS

ZOOMOVERLAY.TGA

 

 

The location is up to you because you will need to make it into a pk3 file , but I save mine in the game directory as

I have a file structure set up there so I can go in game and view my skin before packing it up so I will save it to ea games\mohaa\main\textures\hud\

 

 

HERE IS OUR NEW CUSTOM SCOPE

 

 

 

Written by Capt. Kick your ass…

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